AI Insights · Timothy · December 2021
Top 5 Simulator Games on Android in Norway - Q4 2021
An overview of the performance of the top 5 simulator games on Android in Norway during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 simulator games on the Android platform in Norway showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at the performance of these popular games.
Airline Manager - 2024 from Xombat Development saw a steady increase in weekly active users, peaking at 612 in late December. The game’s weekly downloads fluctuated, reaching a high of 333 in mid-October before dropping to 52 in mid-December, and then recovering to 271 by the end of the quarter. Revenue trends were somewhat erratic, starting at around $464 in late September, peaking at $792 in mid-October, and dipping to $166 in early December before closing the quarter at $526.
BitLife - Life Simulator by Candywriter experienced a decline in weekly revenue, starting at $321 in late September and falling to $124 by the end of November. However, it saw a slight recovery in December, finishing the quarter at $215. Downloads also showed a downward trend, starting at 206 in late September and dropping to 128 in early December, but rebounded to 214 by the end of the quarter. Active users peaked at 3.8K in early October before gradually declining to 3K by the end of December.
Athletics Mania: Track & Field from POWERPLAY MANAGER had relatively stable active user numbers, hovering around 200 throughout the quarter. Weekly revenue started at $337 in late September and showed a general decline, ending the quarter at $95. The game's downloads were minimal, with most weeks recording single-digit figures, and no significant spikes throughout the quarter.
The Wolf by Swift Apps LTD maintained a consistent number of active users, starting at 360 in late September and increasing to 442 by the end of December. Weekly downloads also showed a steady rise, starting at 76 and reaching 126 by the last week of December. Revenue peaked at $380 in mid-October and saw another high of $373 in mid-December, ending the quarter at $214.
Momio from Momio ApS had consistent weekly active users, maintaining an average of around 1.3K throughout the quarter. Weekly downloads remained steady, fluctuating between 49 and 94. Revenue saw significant growth, starting at $86 in late September, peaking at $428 in mid-November, and closing the quarter at $175.
These insights highlight the dynamic nature of the simulator games market on Android in Norway. For more detailed data and insights, visit Sensor Tower.